<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Hollow Knight: Silksong&#x27;s PlayStation Platinum Is Missing Two Brutal Trophies]]></title><description><![CDATA[<p dir="auto">Hollow Knight: Silksong's PlayStation Platinum Is Missing Two Brutal Trophies</p>
<p dir="auto">Hollow Knight: Silksong’s PlayStation version omits the brutal Steel Soul and Steel Heart trophies, making its platinum far easier than Steam/Xbox.</p>
<p dir="auto">As someone who has thrown myself against Hollow Knight: Silksong's bosses more times than I care to admit, I almost dropped my controller when I saw the trophy comparisons this week. The PlayStation version is effectively a lighthouse with its two most blinding lamps unscrewed: it is missing both the Steel Soul and Steel Heart trophies, which Steam and Xbox players are forced to earn for 100 percent completion.</p>
<p dir="auto">Let's be honest about Silksong itself. The original Hollow Knight had tough spikes, but Silksong behaves like that from the moment the first screen loads and never really releases the pressure. I have watched friends who breezed through the first game get flattened by Pharloom's early encounters, and the curve barely flattens after that. A normal playthrough already asks for pin-point timing, resource management, and patience that borders on meditation.</p>
<p dir="auto">Steel Soul mode, which returns from the first game as an unlockable extra after clearing the game or by using a recently discovered cheat code, removes the safety net entirely: one death and the run is over. It is like trying to thread a needle while falling through a silk storm, a cruel demand for a game this precise. And then there is Steel Heart, which asks you to 100 percent the entire game under that same no-death rule. I still cannot say that name without flinching.</p>
<p dir="auto">Earlier this week, reports noted that skilled PlayStation players managed the platinum even though the game had not been out for a full week. When I inspected the trophy list for myself, the absence became obvious. Steam and Xbox players need to beat the game in Steel Soul mode for one achievement, then 100 percent the entire game in Steel Soul mode for another. That second one is the kind of request that makes me whisper 'Dear god, no' into an empty room. PlayStation players, however, do not have those two trophies at all. The game mode still exists on Sony's console, but completing it only grants bragging rights, not a shiny digital trophy.</p>
<p dir="auto">The comparison looks like this:</p>
<p dir="auto">Platform<br />
Steel Soul trophy<br />
Steel Heart trophy<br />
Platinum difficulty</p>
<p dir="auto">PlayStation<br />
No<br />
No<br />
Much easier</p>
<p dir="auto">Steam<br />
Yes<br />
Yes<br />
Brutal</p>
<p dir="auto">Xbox<br />
Yes<br />
Yes<br />
Brutal</p>
<p dir="auto">This explains why skilled PlayStation players were able to grab the platinum within days of release, before most of us had even stopped mistiming Hornet's down-slash. On Steam and Xbox, a full achievement completion is still a frozen waterfall being climbed with buttered gloves, but on PlayStation that waterfall conveniently ends before the final ice wall. In 2026, that difference matters even more because trophy hunting has become its own competitive side of the Silksong community, and Sony players now have a considerably shorter route to the top.</p>
<p dir="auto">For me, the situation is bittersweet. I like that more players will experience the platinum without needing to treat Silksong as a second job, but I also know that Steel Soul runs are where the game's knife-edge combat truly sharpens into something unforgettable. The original Hollow Knight had a similar split, with some platform trophy lists feeling like they had their teeth pulled, and history has repeated itself here.</p>
<p dir="auto">If you simply want every trophy in Silksong, the PlayStation version is the clear route. If you want to prove something to yourself, both Steel Soul and Steel Heart are still waiting in the shadows on every platform, even if Sony will not hand you a trophy for surviving them.</p>
<p dir="auto">Whether you pick up Silksong on PlayStation for the friendlier trophy list or on Steam and Xbox for the full Steel Soul gauntlet, the platform decision tends to come down to more than achievements alone. Most people juggle a handful of stores at once, and the same copy of the game can sit at noticeably different prices depending on where and when you look, especially once sales start rotating through the season.</p>
<p dir="auto">That is roughly where DealNest becomes useful. Instead of opening a dozen tabs and jotting numbers down on a scrap of paper, you can [compare prices here]( and see what each storefront is charging before you commit. It is a small step, but it keeps the money side of the hobby as uncomplicated as the PlayStation trophy list, leaving you free to worry about the part that actually hurts: Hornet's down-slash timing.</p>
<p dir="auto"><a href="https://dealnesthq.com" rel="nofollow ugc">https://dealnesthq.com</a></p>
]]></description><link>https://talk.sitecountry.com/topic/368/hollow-knight-silksong-s-playstation-platinum-is-missing-two-brutal-trophies</link><generator>RSS for Node</generator><lastBuildDate>Tue, 22 Sep 2026 15:45:39 GMT</lastBuildDate><atom:link href="https://talk.sitecountry.com/topic/368.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 22 Sep 2026 12:31:06 GMT</pubDate><ttl>60</ttl></channel></rss>